
CAMILLE CLAUDEL MUSEUM
An immersive museum treasure hunt
At the request of the Camille Claudel Museum, the studio Anima designed a mobile application that allows teenage and adult visitors to discover the museum’s collections in a playful and engaging way.
The application is a linear game that takes participants through the museum’s 15 rooms, introducing them to the works of late 19th-century sculptors, including Claudel. Each room represents a different stage of the game, with a unique gameplay mechanic such as code locks, photo recognition, puzzles, or descriptive challenges. Videos are included to support the content, and “hint” and “solution” buttons help guide participants, ensuring a truly autonomous experience.
The game works very well, the variety of mechanics is appreciated by visitors, and the autonomy offered by the interface strengthens engagement throughout the visit.
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